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Old Aug 26, 2005, 07:30 PM // 19:30   #21
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ranger wasn't nerfed...infact Nature Renewal was made even more useful that it used to be. Aside from being able to spam it Nature Renewal simply removed the enchantments..which could have been put right back on for another 60 seconds unless you had a decent interupter....but your ranger was too busy spamming spirits. Doubles the cost of maintaining enchantments...think of what that does. if your monk has 2 enchants out Nature Renewal forces him to drop them both if he wants his energy regen...if he has 3 he know has to work with an energy DEGEN of 2...

spirit spamming was the lamest part of this game.

Monk wasn't nerfed....just the cookie cutter forum build you stole and abused. Did I steal and abuse it? absolutely...and it was worth the 200 plat. Did I freak out when they nerfed it? absolutely it required me to begin thinking....am I still using my invinci-monk build...sure am. It's not nerfed at all, works perfectly...you just have to put some thought into it now.

Mesmer - new solo farming build...you heard it here first.

Last edited by nailz; Aug 26, 2005 at 07:34 PM // 19:34..
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Old Aug 26, 2005, 07:38 PM // 19:38   #22
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Quote:
Originally Posted by nailz
Monk wasn't nerfed....just the cookie cutter forum build you stole and abused. Did I steal and abuse it? absolutely...and it was worth the 200 plat. Did I freak out when they nerfed it? absolutely it required me to begin thinking....am I still using my invinci-monk build...sure am. It's not nerfed at all, works perfectly...you just have to put some thought into it now.

Hahha!

Nicely said. I wish more people would be so forthright
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Old Aug 26, 2005, 07:46 PM // 19:46   #23
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Originally Posted by DarkWasp
And please lets not forget GC and Winter to make everything cold damage.
Does that still work? Wont you kill the first spirit when you lay down the other?
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Old Aug 26, 2005, 07:53 PM // 19:53   #24
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Originally Posted by Caelus The Fallen
Does that still work? Wont you kill the first spirit when you lay down the other?
It should still work. When you lay down a spirit it kills others of the same type. Further, it said that spirit effects don't affect other spirits. However, it doesn't say that the effects don't stack. I'd imagine Fertile and Symbiosis still stack; as well as Greater Conflag followed by Winter.
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Old Aug 27, 2005, 10:57 AM // 10:57   #25
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Quote:
Originally Posted by nailz
ranger wasn't nerfed...infact Nature Renewal was made even more useful that it used to be. Aside from being able to spam it Nature Renewal simply removed the enchantments..which could have been put right back on for another 60 seconds unless you had a decent interupter....but your ranger was too busy spamming spirits. Doubles the cost of maintaining enchantments...think of what that does. if your monk has 2 enchants out Nature Renewal forces him to drop them both if he wants his energy regen...if he has 3 he know has to work with an energy DEGEN of 2...

spirit spamming was the lamest part of this game.

Monk wasn't nerfed....just the cookie cutter forum build you stole and abused. Did I steal and abuse it? absolutely...and it was worth the 200 plat. Did I freak out when they nerfed it? absolutely it required me to begin thinking....am I still using my invinci-monk build...sure am. It's not nerfed at all, works perfectly...you just have to put some thought into it now.

Mesmer - new solo farming build...you heard it here first.

ranger not nerfed?

have you read the changelog?
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Old Aug 27, 2005, 11:04 AM // 11:04   #26
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Originally Posted by lishi
ranger not nerfed?

have you read the changelog?
Spirits were nerfed, Rangers were buffed. Sad that people think only spirits are what makes a ranger worthwhile Oo
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Old Aug 27, 2005, 11:15 AM // 11:15   #27
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Rangers weren't nerfed. Spirits were.
And they weren't nerfed into uselessness. Not by a long shot. It's just that now laying down every Spirit under the sun every five seconds is no longer a viable strategy. They're still useful, you just need to use them in a team build beyond spirit spammers. Nature's Renewal is perfect if your team doesn't plan to be using any hexes or enchantments. Frozen Soil means you don't have to worry about taking Rez Signets, or hiring on a Rezmer. Favorable Winds still rocks if you're running a Ranger-heavy team. Symbiosis is great if you're going to be using Enchantments.
See. Spirits still have a place. It's just that that place isn't fifty of them stacked on top of eachother with 250 bonus life.
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Old Aug 27, 2005, 08:46 PM // 20:46   #28
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I think spirits were nerfed to uselessness. Now there is literally no way to protect them from being slaughtered in less time than it takes for you to set one. Now you can't have a buffer spirit up to be around in case one does get targetted and killed.

If they drop the recharge times (to 20-30 seconds) and bump up the levels we can get them at (I'd say attribute level + 1 would be a good formula), then I'll start using spirits again.

As it is, the other team can just have one person kill the spirit and all the time, and waste the Ranger's time completely.

"Frozen Soil means you don't have to worry about taking Rez Signets, or hiring on a Rezmer. "

But with spirits having a 5 second casting time, and Rezmers and Sigs being around 3 seconds each, all the other team has to do to res their teammates is kill the FS spirit, then immediately begin the rezing.

Last edited by Rajamic; Aug 27, 2005 at 08:49 PM // 20:49..
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Old Aug 27, 2005, 11:14 PM // 23:14   #29
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Something I have found is that ebon weapons take out spirits in 2 hits. So I am carrying an ebon weapon with me now just for spirit smashing.
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Old Aug 28, 2005, 12:01 AM // 00:01   #30
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Ive learned that you can heal spirits.
It would probably be to ones advantage to consider WHERE they place a spirit, instead of just laying one up and ignoring it.
If thats ones stradigy, to lay them anywhere and ingnor it, then yeah...spirits are somewhat more useless.
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Old Aug 28, 2005, 01:41 AM // 01:41   #31
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They nerfed enchantment removal by taking out NR and made enchantment heavy builds very powerful. NR may be a pain in the ass for a protection monk, or any dumbass using Healing Breeze, but how long does it take to kill a spirit? 3 flicks of my wand or staff. Meanwhile, maintained enchantments will grow more and more powerful and FoTM. Expect to see healing balls very often for a while.
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Old Aug 28, 2005, 06:29 AM // 06:29   #32
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Anything is better than seeing tons of spirit spamming nearly every single battle. At least now I can take out a spirit without having to kill 10 more of the same.
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Old Aug 28, 2005, 06:55 AM // 06:55   #33
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I think i'd prefer to see spirt spamming rather than smiters which basicly just got made invinicble due to the lag of mass enchantment removal
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Old Aug 28, 2005, 07:02 AM // 07:02   #34
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Quote:
Originally Posted by AWC Sandman
I think i'd prefer to see spirt spamming rather than smiters which basicly just got made invinicble due to the lag of mass enchantment removal
look at your profession and wonder why you say that
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